Display Name = "Tanuki Village"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([12, "$game_player.x == 0"])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 2, 396, 160, 2, 0])
      Wait([1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([12, "$game_player.x == 39"])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 2, 396, 160, 2, 0])
      Wait([1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([12, "$game_player.y == 44"])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 2, 396, 160, 2, 0])
      Wait([1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Comment(["明かり設定2160500"])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Comment(["明かり設定2160500"])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Comment(["明かり設定2160500"])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Comment(["明かり設定2160500"])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Don't bother going inside. All the tanuki are out here fighting, there's no one inside to talk to."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["All the tanuki here are fighting off kitsune outside. Going inside would be a waste of time."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Don't bother going inside. All the tanuki are out here fighting, there's no one inside to talk to."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["All the tanuki here are fighting off kitsune outside. Going inside would be a waste of time."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Don't bother going inside. All the tanuki are out here fighting, there's no one inside to talk to."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["All the tanuki here are fighting off kitsune outside. Going inside would be a waste of time."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Four-Tailed Samurai>"])
    ShowText(["Lady Tamamo wasn't in this house, either.\nAnother innocent house I trampled through with dirty shoes..."])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 210, 46, 12, 0, 0])
    ConditionalBranch([2, "A", 1])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["There's no one inside this cave...\nEr, wait, what if she was sealed like Tamamo was?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["There's no one inside this cave...\nHm, but what if she was sealed like Tamamo was?"])
        Empty([])
      BranchEnd([])
      ControlSelfSwitch(["A", 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["We can fight, too!\nWe won't let you lay a hand on our village!"])
    BattleProcessing([0, 1464, false, false])
    ControlSelfSwitch(["A", 0])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hey, where's the cave in this village? Fess up!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now, tell us!\nWhere is the cave in this village?!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["It's north of the dango shop...\nGo behind the building then head straight up."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["All right, we got where the cave is... Let's go!"])
    Empty([])

  Page 1
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["The cave is north of the dango shop...\nGo behind the building, then head straight up."])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowPicture([5, "80_kunoitisanbi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Three-Tailed Kunoichi>"])
    ShowText(["Foul tanuki, your treachery ends today!\nReturn Lady Tamamo now!"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["Wh-what are you talking about? Hyaa?!"])
    ShowPicture([5, "80_onmyougobi_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Five-Tailed Taoist>"])
    ShowText(["Come forth, Zenki, Kouki!\nRain just punishment upon the unscrupulous tanuki!"])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ShowPicture([5, "80_zenki_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_kouki_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["zenki_fc1", 0, 0, 2])
    ShowText(["\\n<Zenki>"])
    ShowText(["Zenki here, heeding your call!\nWe just have to beat up the tanuki, right?"])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki>"])
    ShowText(["Fufufu, I can't wait to begin..."])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Shinobitanuki>"])
    ShowText(["It's a raid by the kitsune!\nEngage them at once!"])
    ErasePicture([5])
    ErasePicture([6])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This place is already a battlefield, too!\nThis is bad, at this rate the fighting will grow out of control!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Yes, yes... kill each other, kill them all..."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...Is what I would like to say, but that would just favor Black Alice. Let's put a stop to this fighting!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 106, 0])
      ShowTextAttributes(["nanabi_fc1", 2, 0, 2])
      ShowText(["\\n<Nanabi>"])
      ShowText(["We kitsune don't truly want this fighting either. But the only thing that can stop it now is the word of both heads of clan..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mefist_fc1", 2, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["I will look for Black Tanuki with another search network. Given I never met them in person, I may not be able to identify them, but..."])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["mefist_fc1", 2, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["......"])
    ShowTextAttributes(["mefist_fc1", 2, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["...I sense an abnormal power from within the cave. It seems that someone strong is in there, at least."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Right, this village had a cave as well...\nAll right, let's go!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Right, this village had a cave as well...\nLet's hurry there!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Okay, but where is that cave?"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Let's beat up some nearby tanuki and ask them for info!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We'll beat up some nearby tanuki and have them tell us!"])
      ShowTextAttributes(["rucyfinac_fc1", 0, 0, 2])
      ShowText(["\\n<Lucifina-chan>"])
      ShowText(["Eh? Can't we go kitsune hunting instead...?"])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["You can't go \"hunting\" period, we need them alive..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Those poor tanuki...\nWe don't have a choice, though, we need to find Black Tanuki and fast!"])
    ConditionalBranch([4, 102, 0])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kitsu>"])
      ShowText(["I'll fight to save Lady Tamamo!"])
      Empty([])

    BranchEnd([])
    ControlSelfSwitch(["A", 0])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_comi1\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_inugami_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu>"])
    ShowText(["Uehi, hihihi... Whee..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Inugami Gyobu is drunkenly tottering about..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["So the cave we're looking for is right here...\nIs this damn raccoon trying to get in our way?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Seems we've found the cave we're looking for...\nand a drunkard raccoon blocking the way."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Um, sorry, but, can you move out of the way?"])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu>"])
    ShowText(["No, no you get out uf mah way... *hic*"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["She's too drunk..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We're not getting through to her..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu>"])
    ShowText(["As if I could live without drinking at a time like this... I just drank a bit too mush, uhihihii..."])
    ShowPicture([5, "80_inugami_st03", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["inugami_fc1", 2, 0, 2])
    ShowText(["\\n<Inugami Gyobu>"])
    ShowText(["...No, wait, get yourself under control...\nDon't worry, I'm not drunk anymore!"])
    ShowPicture([5, "80_inugami_st02", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu>"])
    ShowText(["......\n...Maybe I'm shtill a bit tipshy... *hic*"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["...I'm fed up with this, time to force her out of the way."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I can't take this anymore, let's just beat her up and be done with it!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 74, 0])
      ShowTextAttributes(["usagi_fc1", 2, 0, 2])
      ShowText(["\\n<Barbun>"])
      ShowText(["Is it my destiny to have to deal with drunkards all my life?"])
      ConditionalBranch([4, 75, 0])
        ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
        ShowText(["\\n<Mary>"])
        ShowText(["Hey, rabbit. If rabbits have nine lives, why are you so concerned about this one?"])
        ShowTextAttributes(["usagi_fc1", 4, 0, 2])
        ShowText(["\\n<Barbun>"])
        ShowText(["That's cats, not rabbits... Be quiet, you drunkard!"])
        ShowTextAttributes(["inugami_fc1", 2, 0, 2])
        ShowText(["\\n<Inugami Gyobu>"])
        ShowText(["What is this bloodlust I feel? Is this the legendary Drunkard Killer?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1475, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_inugami_st03", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["inugami_fc1", 2, 0, 2])
    ShowText(["\\n<Inugami Gyobu>"])
    ShowText(["More, booze..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Um, hello..."])
    ShowPicture([5, "80_inugami_st02", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu>"])
    ShowText(["...Hehehe."])
    PlaySE(["RPG::SE(@name=\"mon_down\", @pitch=100, @volume=100)"])
    ControlSelfSwitch(["A", 0])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Inugami Gyobu fell over!\nIt seems she fell asleep..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["To think that this is the number 2 of the Tanuki Clan... Are they okay with this?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["So this is the number 2 of the Tanuki Clan... Impressive that they've lived this far."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 406, 0])
      ShowTextAttributes(["queenroach_fc1", 1, 0, 2])
      ShowText(["\\n<Groys>"])
      ShowText(["Ah, the sorrow of having useless underlings... I pity this Black Tanuki."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["At any rate, let's head inside!"])
    PlayBGM(["RPG::BGM(@name=\"kiki1\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Shinobitanuki>"])
    ShowText(["Foul kitsune pawns!\nI won't let you destroy our village!"])
    BattleProcessing([0, 1467, false, false])
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Hey, can you tell us where the cave is in this village?"])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Shinobitanuki>"])
    ShowText(["What business do you have there?\n...No, doesn't matter. I won't say a thing to invaders like you..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Shinobitanuki>"])
    ShowText(["I won't say a thing to invaders like you..."])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["I'll lay down my life if it means protecting my village!"])
    BattleProcessing([0, 1465, false, false])
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Hey, can you tell us where the cave is in this village?"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["Eek! I-I won't say anything even if you torture me!"])
    Empty([])

  Page 1
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["I won't say anything even if you torture me!"])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Bakedanuki>"])
    ShowText(["You fiends who have turned this village into a warzone... Take your retribution and perish!"])
    BattleProcessing([0, 1469, false, false])
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Hey, can you tell us where the cave is in this village?"])
    ShowTextAttributes(["baketanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Bakedanuki>"])
    ShowText(["I have nothing to say to invaders..."])
    Empty([])

  Page 1
    ShowTextAttributes(["baketanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Bakedanuki>"])
    ShowText(["I have nothing to say to invaders..."])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["Wh-wh-what should we do?!\nLady Black Tanuki! Where did you go?!"])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Three-Tailed Kunoichi>"])
    ShowText(["Black Tanuki, I shall never forgive you...\nI had taken you for a fool, but you're black to your core!"])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Four-Tailed Samurai>"])
    ShowText(["Did you have a fun time trampling all over our village? Well, it's our turn now!"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["You were the ones who lashed out first!\nWe're going to send you packing and save Lady Black Tanuki!"])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Four-Tailed Samurai>"])
    ShowText(["Did you have a fun time trampling all over our village? Well, it's our turn now!"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["You were the ones who lashed out first!\nWe're going to send you packing and save Lady Black Tanuki!"])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowTextAttributes(["onmyougobi_fc1", 1, 0, 2])
    ShowText(["\\n<Five-Tailed Taoist>"])
    ShowText(["All forces, forward!\nWe'll force Black Tanuki out of hiding!"])
    ShowTextAttributes(["baketanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Bakedanuki>"])
    ShowText(["What are you mumbling about? You're the ones who kidnapped her! We won't let you ruin her house!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It doesn't seem there's any chance of them talking this out... But if Black Tanuki herself were here...!"])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["onmyougobi_fc1", 1, 0, 2])
    ShowText(["\\n<Five-Tailed Taoist>"])
    ShowText(["All forces, forward!\nWe'll force Black Tanuki out of hiding!"])
    ShowTextAttributes(["baketanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Bakedanuki>"])
    ShowText(["What are you mumbling about? You're the ones who kidnapped her! We won't let you ruin her house!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It doesn't seem there's any chance of them talking this out... But if Black Tanuki herself were here...!"])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["onmyougobi_fc1", 1, 0, 2])
    ShowText(["\\n<Five-Tailed Taoist>"])
    ShowText(["All forces, forward!\nWe'll force Black Tanuki out of hiding!"])
    ShowTextAttributes(["baketanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Bakedanuki>"])
    ShowText(["What are you mumbling about? You're the ones who kidnapped her! We won't let you ruin her house!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It doesn't seem there's any chance of them talking this out... But if Black Tanuki herself were here...!"])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ShowTextAttributes(["onmyougobi_fc1", 1, 0, 2])
    ShowText(["\\n<Five-Tailed Taoist>"])
    ShowText(["All forces, forward!\nWe'll force Black Tanuki out of hiding!"])
    ShowTextAttributes(["baketanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Bakedanuki>"])
    ShowText(["What are you mumbling about? You're the ones who kidnapped her! We won't let you ruin her house!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It doesn't seem there's any chance of them talking this out... But if Black Tanuki herself were here...!"])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ShowTextAttributes(["zenki_fc1", 0, 0, 2])
    ShowText(["\\n<Zenki>"])
    ShowText(["Hey hey, is that all you got? Gimme some fun!"])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Shinobitanuki>"])
    ShowText(["So this is a top-class shikigami...\nI won't hold out at this rate...!"])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Five-Tailed Taoist>"])
    ShowText(["Keep pushing, Zenki! Kouki!"])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki>"])
    ShowText(["Is this all the tanuki have?\nCome on, show some backbone!"])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Shinobitanuki>"])
    ShowText(["I won't, lose here...!"])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowTextAttributes(["zenki_fc1", 0, 0, 2])
    ShowText(["\\n<Zenki>"])
    ShowText(["Hey hey, is that all you got? Gimme some fun!"])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Shinobitanuki>"])
    ShowText(["So this is a top-class shikigami...\nI won't hold out at this rate...!"])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Don't bother going inside. All the tanuki are out here fighting, there's no one inside to talk to."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["All the tanuki here are fighting off kitsune outside. Going inside would be a waste of time."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki>"])
    ShowText(["Is this all the tanuki have?\nCome on, show some backbone!"])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Shinobitanuki>"])
    ShowText(["I won't, lose here...!"])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowTextAttributes(["onmyougobi_fc1", 2, 0, 2])
    ShowText(["\\n<Five-Tailed Taoist>"])
    ShowText(["Both sides are asking for the other side to return their leader... Something strange is going on."])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["It feels like there's some conspiracy going on..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Even if a few people in this battle see the truth, the battle won't stop. We must find Black Tanuki as soon as possible."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Based on my experience in sedition, if even a third of the fools lash out, there's no way to stop the fighting."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["A small handful catching wind of the ploy does little. Our only option is to find Black Tanuki."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowTextAttributes(["onmyougobi_fc1", 2, 0, 2])
    ShowText(["\\n<Five-Tailed Taoist>"])
    ShowText(["Both sides are asking for the other side to return their leader... Something strange is going on."])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["It feels like there's some conspiracy going on..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Even if a few people in this battle see the truth, the battle won't stop. We must find Black Tanuki as soon as possible."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Based on my experience in sedition, if even a third of the fools lash out, there's no way to stop the fighting."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["A small handful catching wind of the ploy does little. Our only option is to find Black Tanuki."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["oiranrokubi_fc1", 1, 0, 2])
    ShowText(["\\n<Six-Tailed Courtesan>"])
    ShowText(["Dance, dance for me...♪\nDance until your life fails you...♪"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["My body is moving on its own?!\nI can't stop dancing...!"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["Uwaaan! I'm tired, this hurts!!"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's horrible... Let's stop her this instant!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Finding Black Tanuki is our best option!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Our best option is to find Black Tanuki as soon as possible."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["oiranrokubi_fc1", 1, 0, 2])
    ShowText(["\\n<Six-Tailed Courtesan>"])
    ShowText(["Dance, dance for me...♪\nDance until your life fails you...♪"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["My body is moving on its own?!\nI can't stop dancing...!"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["Uwaaan! I'm tired, this hurts!!"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's horrible... Let's stop her this instant!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Finding Black Tanuki is our best option!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Our best option is to find Black Tanuki as soon as possible."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["oiranrokubi_fc1", 1, 0, 2])
    ShowText(["\\n<Six-Tailed Courtesan>"])
    ShowText(["Dance, dance for me...♪\nDance until your life fails you...♪"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["My body is moving on its own?!\nI can't stop dancing...!"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["Uwaaan! I'm tired, this hurts!!"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's horrible... Let's stop her this instant!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Finding Black Tanuki is our best option!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Our best option is to find Black Tanuki as soon as possible."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["oiranrokubi_fc1", 1, 0, 2])
    ShowText(["\\n<Six-Tailed Courtesan>"])
    ShowText(["Dance, dance for me...♪\nDance until your life fails you...♪"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["My body is moving on its own?!\nI can't stop dancing...!"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["Uwaaan! I'm tired, this hurts!!"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's horrible... Let's stop her this instant!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Finding Black Tanuki is our best option!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Our best option is to find Black Tanuki as soon as possible."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ShowTextAttributes(["oiranrokubi_fc1", 1, 0, 2])
    ShowText(["\\n<Six-Tailed Courtesan>"])
    ShowText(["Dance, dance for me...♪\nDance until your life fails you...♪"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["My body is moving on its own?!\nI can't stop dancing...!"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["Uwaaan! I'm tired, this hurts!!"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's horrible... Let's stop her this instant!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Finding Black Tanuki is our best option!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Our best option is to find Black Tanuki as soon as possible."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["oiranrokubi_fc1", 1, 0, 2])
    ShowText(["\\n<Six-Tailed Courtesan>"])
    ShowText(["Dance, dance for me...♪\nDance until your life fails you...♪"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["My body is moving on its own?!\nI can't stop dancing...!"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["Uwaaan! I'm tired, this hurts!!"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's horrible... Let's stop her this instant!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Finding Black Tanuki is our best option!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Our best option is to find Black Tanuki as soon as possible."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Three-Tailed Kunoichi>"])
    ShowText(["Now, return Lady Tamamo to us! If you don't, we'll burn the village down!"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Shinobitanuki>"])
    ShowText(["No, you give us back Lady Black Tanuki! I'll take you down, ninja vs ninja!"])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["oiranrokubi_fc1", 1, 0, 2])
    ShowText(["\\n<Six-Tailed Courtesan>"])
    ShowText(["Dance, dance for me...♪\nDance until your life fails you...♪"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["My body is moving on its own?!\nI can't stop dancing...!"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["Uwaaan! I'm tired, this hurts!!"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's horrible... Let's stop her this instant!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Finding Black Tanuki is our best option!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Our best option is to find Black Tanuki as soon as possible."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowTextAttributes(["oiranrokubi_fc1", 1, 0, 2])
    ShowText(["\\n<Six-Tailed Courtesan>"])
    ShowText(["Dance, dance for me...♪\nDance until your life fails you...♪"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["My body is moving on its own?!\nI can't stop dancing...!"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["Uwaaan! I'm tired, this hurts!!"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's horrible... Let's stop her this instant!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Finding Black Tanuki is our best option!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Our best option is to find Black Tanuki as soon as possible."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowTextAttributes(["oiranrokubi_fc1", 1, 0, 2])
    ShowText(["\\n<Six-Tailed Courtesan>"])
    ShowText(["Dance, dance for me...♪\nDance until your life fails you...♪"])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<High Tanuki>"])
    ShowText(["My body is moving on its own?!\nI can't stop dancing...!"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["Uwaaan! I'm tired, this hurts!!"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's horrible... Let's stop her this instant!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Finding Black Tanuki is our best option!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Things will only get more complicated if we attack the kitsune too. Our best option is to find Black Tanuki as soon as possible."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["*chew chew*...\nDon't tell the others I'm slacking off from fighting."])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Two-Tailed Silver Kitsune>"])
    ShowText(["*munch munch*...\nDon't tell the others that I'm playing with a tanuki."])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Junior Tanuki>"])
    ShowText(["All this fighting's scary, so I'm hiding here... Does that make me a coward...?"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No, it takes courage to reject an unjust battle. Stay in hiding here."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Two-Tailed Kitsune Geisha>"])
    ShowText(["I'm handling support supplies! Here, have some medicine!"])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully restored!"])
    Empty([])
